Have you encountered the situation when market just won't go and get pottery so that residents can buy ? As a result, the housing cannot evolve into bigger ones.
This is due to two reasons:
- Marketeers don't have enough food in the market. So before they can start to look for pottery, they need to look for food first. This is actually due the fact that people are eating faster than the market can provide. Before marketeers can start looking for pottery, food stock has ran out. The sub problems are:
- Not enough market for people within the area. Ideally, 1 market can service 9 rows of houses, thus if you have 9 x 9 housing area, you should have at least 2 markets
- You have built too many houses at the start of the development of new housing area. You have to go phase by phase, it is possible to have a housing area of 9 x 18 but make sure you start with 9 x 9 first, otherwise, marketeers will have no time to collect pottery from the warehouses.
- There is no pottery available.
Start by building some houses and give the market enough time to collect food and then pottery first before adding more houses.
Check out other tips on other scenarios.