Saturday, August 25, 2007

Sierra Pharaoh Tips - Giza

Continuing from previous efforts for On, we now look at the winning strategy for scenario Giza.



This scenario may looks easy because you are only required to have two ratings (kingdom and monument), however it will be

harder than you think. You still have to pay your tribute even though you are not require to have any prosperity rating.

Otherwise, Pharaoh army will attack as soon as your kingdom drops to zero.

Beer will be available from a new route to Dendera, after you have deployed Army to help with foreign attack.

The key to wining this scenario is to never ran out of debens. You will have to use your personal savings in the initial


Once you are able to create an economy which is self sustaining, everything will pretty easy.

As you are expected to play for certain amount of time (since you have to build three monuments), thus this scenario is good

for you to build your personal savings.


1. Quickly setup exporting activities for gems and luxury goods. Once you are able to generate income, things should be

pretty easy. Just play in moderation, do not over import things especially limestone in the initial stage. Build more docks

to facilitate the export import capabilities. (at least 2 and even 4)
2. Keep storage for gems, luxury goods, game meat as Pharoah will request for them ocassionally. He will reward you with

copper, limestone, linen (just once) and grain (just once).
3. Have to build at least one fort of archers and infantries because you will need to deploy them to other city for backup.

Thus you should build probably another fort of infantries to backup the city.
4. Funds are limited, you have to import huge amount of limestones, certain amount of woods, clays and weapons. The reliefs

are that you don't have to import beer because the houses are not expected to evolve pass the stage of beer and you get to

export gems and jewellers (Pharaoh will be asking for these too). Don't use up the fund so fast and quickly build a family

mansion as well as a town place.
5. Build as much workcamps as possible to speed up the process of pyramid building.

It took me 882 months to win this scenario.

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